Materials and Textures · Newest 3D Max Tutorials
Leaf Project
In this tutorial you can learn more about texturing
Basics of MultiSub-Object materials
In this tutorial the author will show you the basics of Multi/Sub-Object materials, a feature that allows you to map different materials on a single object.
Decal / Layer Tutorial for Brazil
The key to this tutorial is to help you improve your scenes and your texturing ability, by showing the basics of using different kinds of maps for different scenarios
Create Neon Light
Read the simple tutorial on creating neon lights in 3ds max using vray material and renderer
Texturing In 3D Studio Max (Using UVW and Unwrap UVW Maps)
This tutorial will teach you a couple of methods to use to texture your objects in 3D Studio Max.
Caustics through Mental Ray
Caustics are really great light effects that you can observe in liquids, glass objects and gems. We are able to simulate this effect with 3D Studio Max perfectly.
Texturing Tips
Teories and principles for any 3D Application
Creating and Applying Reflective Materials in 3D Studio Max
This tutorial will teach you how to create and apply a reflective material with ease.
Understanding Unwrap UVW
This tutorial is about texture wrapping in 3D Studio Max
Creating a glade using Grass-O-Matic Plugin
In this tutorial you can learn more about Creating a glade using Grass-O-Matic Plugin using 3DMax
Texture Baking
This tutorial demonstrates how to bake a diffuse and normal map for your models using 3D Studio Max's 'Render to Texture' tool
Making Clay Renders in 3DS
Clay render is used to show the details of any model you create in any 3D application. One of the best plugins for clay render is Brazil R/S for 3D Studio MAX, but such a plugin will cost you a lot of cash. This simple tutorial will show you how to create a "clay render" using your default 3D Studio MAX rendering engine without spending any extra cash for any extra plugins.
Car-paint without plugins
ow to make a car-paint without the use of additional plugins
Texturing
This tutorial is broken up into 3 parts, to show 3 different methods of texturing a beach ball, all of which will acheive the same result
Introduction to Procedural texturing
This tutorial is an introduction to Procedural texturing (Building Wood)










