Breaking the Stone
by Ashish Rastogi, India



Breaking any object and then animate the fragments manually is a tedious task specially when there are lots of fragments and getting realism on such animations also a difficult task. So, here comes Dynamics. The term dynamics refers to a system of controls that generate keys to produce animation that simulates real-world physics.

Dynamic simulation tool in 3ds max called Reactor. And in this issue we will break a stone in parts through reactor and fracture. The fracture feature simulates the breaking of a rigid body into a number of smaller pieces as the result of an impact. To do this, you need to supply the pieces that are glued together to create the whole object.


Step 1: Create a box and right click on that and choose convert into Editable Poly.


Step 2: Select the Cut tool from Edit Geometry rollout in Editable poly and cut the box in various shapes and sizes like the way you want the chunks when broken.


Step 3: After cut the box. First decide in how many parts you like to break this box. Suppose if we like to break in 2 parts then select half polygons and click the Detach button in Editable Poly. Press Ok in the Detach dialog box. Now your box is divided into 2 parts.




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